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Teachley Addimal Adventure


4.4 ( 7184 ratings )
Jeux Éducation Jeux éducatifs Stratégie
Développeur Teachley
4.99 USD

*Winner of Apple Design Award 2014*

Parents Choice Award
Editors Choice Award - Childrens Technology Review

What are people saying?
"Teachley Addimal Adventure is an excellent tool for teaching kids strategies they need to master single-digit addition." - Common Sense Media

“Addimal Adventure is an exciting, new way to teach addition facts! There’s nothing else out there focused on teaching kids strategies.” -Sarah B., 1st grade teacher, NYC

About the game:
The sinister Professor Possum has destroyed the golden city of El Sumado and is building a robot set on destroying the world! Captain Memo and the Addimals have come to save the day, but they can’t do it alone. Help the Addimals win back the golden blocks and restore El Sumado to its former glory!

Developed by former teachers and experts in children’s cognition and learning, Addimal Adventure is an engaging game that teaches addition. The Addimal characters model effective strategies for solving math facts. Children practice using these strategies during the tool round, while the speed round encourages memorization, providing hints as needed.

Most addition apps focus on drill with digital worksheets and flashcards. In contrast, our app teaches effective math strategies and scaffolds learning to promote conceptual understanding and fact fluency.

Addimal Adventure is a great tool for teaching different ways to solve problems and for parents to support their children’s learning at home.

Recommended Grades: K-2, 3-5 (intervention)

Meets Many Common Core, TEKS, and other State Math Standards.

About Teachley:
Founded by former teachers, Teachley uses cognitive science research to create apps that teach effective learning strategies and assess what kids know within engaging games. Our team includes experts in cognition and learning, Grammy and Emmy-award winning creative talent as well as new and noteworthy game designers. www.teachley.com

*This app was made possible by the U.S. Department of Education, with funding provided by the Institute of Education Sciences’ SBIR program.